UX/UI

UX/UI Design (User Experience & User Interface)

User Experience (UX) Principles

  • User-Centered Design (UCD)
  • Design Thinking Process: Empathize, Define, Ideate, Prototype, Test
  • Information Architecture (IA): Sitemaps, Navigation Design
  • Usability Heuristics (Jakob Nielsen’s 10 Usability Heuristics)
  • User Research & Testing
    • Surveys, Interviews, A/B Testing
    • Heatmaps & Analytics (Hotjar, Google Analytics)
  • Wireframing & Prototyping
    • Figma, Adobe XD, Sketch, Balsamiq

User Interface (UI) Design

  • Typography & Readability
  • Color Theory & Accessibility (WCAG Guidelines)
  • Spacing, Grid Systems, and Layouts
  • Design Patterns & UI Consistency
  • Microinteractions & Animations
    • CSS Animations, Framer Motion, GSAP

Responsive & Adaptive Design

  • Mobile-First Design Approach
  • Flexbox, CSS Grid, Media Queries
  • Viewport & Breakpoints
  • Progressive Enhancement & Graceful Degradation

UI Components & Design Systems

  • Atomic Design Principles (Atoms, Molecules, Organisms)
  • Material Design (Google), Human Interface Guidelines (Apple)
  • Component Libraries (Material-UI, Ant Design, Tailwind UI, Chakra UI)
  • Dark Mode & Theming
    • CSS Variables, Theme Providers

Interaction & Motion Design

  • Hover Effects & Click Feedback
  • Parallax Scrolling, Page Transitions
  • Loading States & Skeleton Screens
  • Haptic Feedback (for mobile)

Accessibility & Inclusive Design (a11y)

  • ARIA Roles & Attributes
  • Keyboard Navigation & Focus Management
  • Contrast Ratios & Color-Blind Friendly Design
  • Screen Reader Optimization (NVDA, JAWS, VoiceOver)